Class Debug
Facilitates debugging tasks enabled by DEBUG conditional define
Inheritance
System.Object
Debug
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Azos
Assembly: Azos.dll
Syntax
public static class Debug
Fields
DEBUG
Declaration
public const string DEBUG = "DEBUG"
Field Value
Type | Description |
---|---|
System.String |
Methods
Assert(Boolean, String, DebugAction, String, MessageType, Int32, String, String, Nullable<Guid>, Int32)
Declaration
[Conditional("DEBUG")]
public static void Assert(bool condition, string text = null, DebugAction action = DebugAction.Default, string from = null, MessageType type = MessageType.Debug, int source = 0, string topic = null, string pars = null, Guid? correlationContext = default(Guid? ), int frameOffset = 2)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | condition | |
System.String | text | |
DebugAction | action | |
System.String | from | |
MessageType | type | |
System.Int32 | source | |
System.String | topic | |
System.String | pars | |
System.Nullable<System.Guid> | correlationContext | |
System.Int32 | frameOffset |
Fail(String, DebugAction, String, MessageType, Int32, String, String, Nullable<Guid>, Int32)
Declaration
[Conditional("DEBUG")]
public static void Fail(string text = null, DebugAction action = DebugAction.Default, string from = null, MessageType type = MessageType.Debug, int source = 0, string topic = null, string pars = null, Guid? correlationContext = default(Guid? ), int frameOffset = 2)
Parameters
Type | Name | Description |
---|---|---|
System.String | text | |
DebugAction | action | |
System.String | from | |
MessageType | type | |
System.Int32 | source | |
System.String | topic | |
System.String | pars | |
System.Nullable<System.Guid> | correlationContext | |
System.Int32 | frameOffset |
Write(Func<String>, MessageType, Nullable<Guid>)
A simplified method for tracing that doesn't evaluate text generation function if tracing is disabled by configuration
Declaration
[Conditional("DEBUG")]
public static void Write(Func<string> textFunc, MessageType type = MessageType.Trace, Guid? correlationContext = default(Guid? ))
Parameters
Type | Name | Description |
---|---|---|
System.Func<System.String> | textFunc | Functor to evaluate to get the text sent to logger |
MessageType | type | Message type to log |
System.Nullable<System.Guid> | correlationContext | Optional correlation token to relate log entries |
Write(String, String, MessageType, Int32, String, String, Nullable<Guid>, Int32)
Declaration
[Conditional("DEBUG")]
public static void Write(string text, string from = null, MessageType type = MessageType.Debug, int source = 0, string topic = null, string pars = null, Guid? correlationContext = default(Guid? ), int frameOffset = 2)
Parameters
Type | Name | Description |
---|---|---|
System.String | text | |
System.String | from | |
MessageType | type | |
System.Int32 | source | |
System.String | topic | |
System.String | pars | |
System.Nullable<System.Guid> | correlationContext | |
System.Int32 | frameOffset |