Class LockOp.ChangeOp
Represents a change to the state, returns true if change succeeds, false otherwise
Inheritance
System.Object
    
    
    
    LockOp.ChangeOp
      
      
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.ToString()
    
  Namespace: Azos.Sky.Locking
Assembly: Azos.Sky.dll
Syntax
[Serializable]
public abstract class ChangeOp : LockOp.UnaryOperatorOp
  Constructors
ChangeOp(String, String)
Declaration
public ChangeOp(string table, string var)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.String | table | |
| System.String | var | 
Fields
Table
Declaration
public readonly string Table
  Field Value
| Type | Description | 
|---|---|
| System.String | 
Var
Declaration
public readonly string Var
  Field Value
| Type | Description | 
|---|---|
| System.String | 
Methods
Prepare(EvalContext, String)
Declaration
public override void Prepare(EvalContext ctx, string path)
  Parameters
| Type | Name | Description | 
|---|---|---|
| EvalContext | ctx | |
| System.String | path |