Class LockOp.ChangeOp
Represents a change to the state, returns true if change succeeds, false otherwise
Inheritance
System.Object
LockOp.ChangeOp
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Azos.Sky.Locking
Assembly: Azos.Sky.dll
Syntax
[Serializable]
public abstract class ChangeOp : LockOp.UnaryOperatorOp
Constructors
ChangeOp(String, String)
Declaration
public ChangeOp(string table, string var)
Parameters
Type | Name | Description |
---|---|---|
System.String | table | |
System.String | var |
Fields
Table
Declaration
public readonly string Table
Field Value
Type | Description |
---|---|
System.String |
Var
Declaration
public readonly string Var
Field Value
Type | Description |
---|---|
System.String |
Methods
Prepare(EvalContext, String)
Declaration
public override void Prepare(EvalContext ctx, string path)
Parameters
Type | Name | Description |
---|---|---|
EvalContext | ctx | |
System.String | path |